The Gamify (formerly Adact) campaign editor is where you will design and build your interactive experience. The editor is organized into three main components: Screens, Elements, and the live Preview.
Screens: The Pages of Your Campaign
Think of 'Screens' as the different pages or steps in your user's journey. When a user starts your campaign, they land on the first screen and move through them sequentially.
- Default Flow: By default, a new campaign includes three essential screens: a Start Screen, a Game Screen, and an End Screen.
- Navigation: Users move from one screen to the next, typically by clicking a 'Next' button. You can reorder screens and add new ones (like a 'Result Screen') to customize this flow.
Elements: The Building Blocks of a Screen
Each screen is built by stacking different 'Elements'. These are the individual content blocks that make up the page, such as images, text paragraphs, registration forms, or buttons.
- Adding Elements: To add a new content block, hover between two existing elements and click the + Add Element icon that appears.
- Editing Elements: You can edit an element's content and settings by clicking on it, either from the list of elements on the left or directly from its visual representation in the live Preview.
Preview: Your Live Canvas
The 'Preview' area on the right side of the editor gives you a real-time, interactive view of what your currently selected screen looks like. As you add or edit elements, you will see the changes reflected here instantly.
The Preview is fully interactive, meaning you can also click directly on any element within it to open its editing options on the left.
By arranging Screens to define the user journey and populating them with Elements, you can use the live Preview to build a rich, interactive campaign from start to finish.